Sprite sheet maker resources
Sprite Sheet Maker checklists for better game assets
Use these practical lists before you create a character source, choose animation loops, or hand a finished sprite sheet to a developer.
Source checklist
Choose a sprite sheet maker source with enough information
A full-body source makes it easier to preserve the character across movement. Keep the visual direction specific enough that a later idle, run, jump, and attack can belong to the same character.
- Full-body character view
- Readable silhouette
- Clear equipment and clothing
- Defined palette and proportions
- Known game camera direction
Action checklist
Plan the first sprite sheet maker animation set
The best first set supports the game loop. List the player states the game actually needs before adding decorative or rare actions.
- Idle
- Walk or run
- Jump and landing
- Attack or ability action
- Hurt reaction
- Defeat state when required
Export checklist
Validate a sprite sheet maker export before engine import
Treat export as a handoff. Check the visual sheet and the frame data together, then verify the motion inside the game engine.
- Correct frame order
- Appropriate frame count
- Transparent background where needed
- PNG sprite sheet included
- Atlas metadata included
- Animation speed tested in engine